Service Responsibility
Authentication Centralized identity layer across the ecosystem
Game Service Game metadata, configurations, asset references
Player Service Player behavior, gameplay history, engagement data
Publishing Service Game deployment and publishing workflows
Session Service Real-time session management between player and game
Reward Service Incentive tracking and reward distribution
Economy Service COB logic and economic interactions
Admin Service Internal monitoring (abstracted from user layer)

Near-Term Infrastructure Expansion:

8.1 Intent-Based Creation

Al Yodha is built on an intent-driven architecture. Users describe what they want to create in natural language. Al Yodha interprets that intent and translates it into structured game actions - removing friction even within the drag-and-drop workflow.

8.2 Al Processing Pipeline

User Input (Natural Language)
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Intent Parsing Layer
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Structured Output Generation
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Game Engine Execution Layer (UE5)
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Rendered In-Game Environment

8.3 Current Capabilities

8.4 Next Phase - Full Game Logic Generation

8.5 Long-Term Vision